D-Fold
#MadeWithDefold Jam 2022
Controls:
WASD or arrow keys to move
"E", Space or Right Click to use
F10 to open the menu. You can restart a level from there if you get stuck
What's missing:
- The character sprite is just something I made to test a specific lighting shader. I'd like to redo it, add more animations, maybe even some actual graphics, though I have to say I've grown to like the gray blob...
- More levels. There should be at least a couple for each tileset, and there should also be some flatland intermissions as the cube traveller visits different worlds on his search for a way back home.
- Level transitions! I wanted to have two cubes collide whenever you reach an exit, allowing you to enter the new one. Also to have levels with camera inside of the cube. Should be a relatively easy change for a major change of perspective, while keeping the gameplay the same.
- More gameplay mechanics. Hazards, enemies, pushable crates (which may fall on your head if you flip gravity carelessly!). I didn't have time for anything beyond switches and doors, which severely limited my options while making levels.
- Better and more graphics, animations to make the worlds come alive and implementing lightning within the cubes themselves. When I was making the levels, there just wasn't enough time to worry about lightning.
- Fixing the physics. It was a quick job and it's relatively solid, but there's a bunch of quirks still. There's a couple of QoL improvements to make the platforming feel better too.
- Animated starry background for the cube levels. That would be nice.
Credits:
"Future Gladiator", "Hiding Your Reality", "SCP-x2x (Unseen Presence)", "Tenebrous Brothers Carnival - Mermaid", "Voxel Revolution", "Wind of the Rainforest"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
Sounds from zapsplat.com, mixkit.co and freesound.org.
Made with Defold
Desktop version uses DefOS by Subsoap
Status | On hold |
Platforms | HTML5, Windows, Linux |
Author | KKlear |
Genre | Platformer |
Made with | Defold |
Tags | non-eucledian, Singleplayer |
Download
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Comments
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ow mah head
This was really good. I hope you pursue this idea more.
Yeah, the game really deserves more content and polish. And an ending to close out the story.
I'm going to put it on hold for now, but I really hope I can finish it at some point.